Game console and Music player production in China
In March 2009, the makeITfair project published a report entitled “Playing with Labour Rights: Music player and game console manufacturing in China”, in which four factories in Guangdong producing gadgets for the world’s leading electronics companies were examined. Problems found included high percentage of student interns and contract labour, discrimination against Hepatitis B carriers in the recruitment process, excessive working hours, low wages and negative eff ects on health. Workers were punished with bonus deductions, if they failed to follow many of the company regulations. Behind the success stories of some brand companies, such as Apple (iPhone) and Microsoft (Xbox 360), the reality is harsh for many electronics workers.
Partners
-
SACOM – Students and Scholars Against Corporate Misbehaviour
-
makeITfair
-
SOMO
-
FinnWatch
Publication
Related news
-
The hidden human costs linked to global supply chains in ChinaPosted in category:NewsJoshua RosenzweigPublished on:
-
Major brands sourcing from China lack public policies on responsible exitPosted in category:NewsJoshua RosenzweigPublished on:
-